AI Insights · Timothy · July 2022
Top 5 3D Realistic Games Performance in Hungary Q2 2022
Discover the performance trends of the top 5 3D realistic games on a unified platform in Hungary during Q2 2022, including weekly downloads, revenue, and active users.
Throughout the second quarter of 2022, the top 5 3D realistic games in Hungary showcased varying performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals key insights into these metrics.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuating weekly revenue, peaking at around $37K in early April and gradually declining to approximately $14K by the end of June. Weekly downloads showed moderate consistency, starting at 3.8K and ending at 3.2K. Active users saw a slight decline from 169.4K to 158.2K over the quarter.
State of Survival: Zombie War by FunPlus International AG displayed a somewhat stable weekly revenue, with a high of $23.7K mid-May and a low of $14.8K towards the end of June. Weekly downloads peaked at 2.1K in mid-April but decreased to 1.4K by the end of June. Active users remained relatively stable, starting at 19.4K and ending at 17.7K.
Call of Duty®: Mobile from Activision Publishing, Inc. recorded a notable drop in weekly revenue from $20.4K in early April to $11.9K by the end of June. Weekly downloads were fairly steady, ranging between 1.6K and 1.8K. The number of active users decreased from 35.3K to 28.1K over the quarter.
Fishing Clash: Sport Simulator by Ten Square Games S.A. saw varied weekly revenue, with a high of $9.9K in early April and a low of $6.4K in late May. Weekly downloads surged significantly in late June, reaching 2.8K. Active users also saw a noticeable increase towards the end of the quarter, rising from 19.7K to 21K.
Diablo Immortal from Blizzard Entertainment, Inc. showed strong initial performance following its release in early June. Weekly revenue peaked at $35.9K in the first week of June but declined to $12.8K by the end of the month. Downloads followed a similar trend, starting at 18.8K and dropping to 1.9K. Active users decreased from 28.4K to 11.8K within the same timeframe.
For more detailed insights and data, visit Sensor Tower.